
Patch notes
Patch 1.5.15.0: Stability, Building, and Balance Updates
Patch 1.5.15.0 brings several game and server stability improvements, including a fix for crashes when using the Base Reconstruction Tool to place a large base. It also reduces shader memory costs and render frame spikes, improves character texture loading in the Main Menu, and addresses reported Story and Journey progression issues.
Gameplay and balance changes:
- Scout ornithopters carrying a rocket pod module now lose 10% speed while gliding, down from 20%.
- The shielded enemy in the new player experience gives players more time to use a Heavy Attack before retaliating.
- The Landsraad tool vendor’s Mk5 Powerpack supply is limited to five per refresh instead of being unlimited.
- The delay between shots of The Ancient Way when augmented to hold multiple rockets increases from 0.71 seconds to 1.6 seconds.
Building and interface updates: Sub-fief placement now shows a confirmation popup when part of the sub-fief would encompass a base, indicating how many pieces are outside the landclaim and asking whether to proceed. Full building holograms in the Solido Replicator and Base Reconstruction Tool now rotate like those in the Construction tool, and Advanced Sub-fief is visible in the reconstruction tools’ hologram. An expanded building menu info card now states placeable shelter requirements. Players running without BattlEye will no longer see BattlEye-enabled servers in the Server Browser.
