Weapon Rankings

Displaying sustained DPS

28 weapons

Damage per second with the best augment set, read at the augments' top grade and a perfect roll.

#WeaponDPS
  1. 1
    Tier 6, grade 5 of 5
    Perforator

    GRDA 44

    4,487.7
  2. 2
    Tier 6, grade 5 of 5
    4,096.79
  3. 3
    Tier 6, grade 5 of 5
    3,847.51
  4. 4
    Tier 6, grade 5 of 5
    Spitting Cobra

    Disruptor M11

    3,843.19
  5. 5
    Tier 6, grade 5 of 5
    Blind Fury

    Jabal Spitdart

    3,376.44
  6. 6
    Tier 6, grade 5 of 5
    The Hateful Barker

    Vulcan GAU-92

    2,998.37
  7. 7
    Tier 6, grade 5 of 5
    2,904.1
  8. 8
    Tier 6, grade 5 of 5
    2,801.25
  9. 9
    Tier 6, grade 5 of 5
    Way of the Misr

    Maula Pistol

    2,641.61
  10. 10
    Tier 6, grade 5 of 5
    Dunewatcher

    Jabal Spitdart

    2,564.83
  11. 11
    Tier 6, grade 5 of 5
    Plasma Cannon

    Vulcan GAU-92

    2,550.97
  12. 12
    Tier 6, grade 5 of 5
    Bashar's Command

    Vulcan GAU-92

    2,337.16
  13. 13
    Tier 6, grade 5 of 5
    Hell-Fury Pistol

    Rafiq Snubnose

    2,299.92
  14. 14
    Tier 6, grade 5 of 5
    2,196.03
  15. 15
    Tier 6, grade 5 of 5
    2,050.31
  16. 16
    Tier 6, grade 5 of 5
    2,039.19
  17. 17
    Tier 6, grade 5 of 5
    Seethe

    Rafiq Snubnose

    1,651.98
  18. 18
    Tier 6, grade 5 of 5
    Shishakli's Bite

    Maula Pistol

    1,494.78
  19. 19
    Tier 6, grade 5 of 5
    1,368.28
  20. 20
    Tier 6, grade 5 of 5
    The Ancient Way

    Missile Launcher

    1,213.62
  21. 21
    Tier 6, grade 5 of 5
    1,128.8
  22. 22
    Tier 6, grade 5 of 5
    Ambition

    Drillshot

    1,097.15
  23. 23
    Tier 6, grade 5 of 5
    Penetrator

    Drillshot

    903.35
  24. 24
    Tier 6, grade 5 of 5
    Vaporizer

    Flamethrower

    820.73
  25. 25
    Tier 6, grade 5 of 5
    Glasser

    Flamethrower

    806.82
  26. 26
    Tier 6, grade 5 of 5
    562.29
  27. 27
    Tier 6, grade 5 of 5
    511.61
  28. 28
    Tier 6, grade 5 of 5
    414.19

About this page

Dune: Awakening weapon rankings

Every augmentable weapon in the catalogue, ranked by the figure its best augment set reaches for one objective. Ranged weapons are read as a damage-per-second rate against the health, headshot, and shield pools; melee weapons are read as light or heavy attack damage per swing.

Each figure is the augments' top grade and a perfect roll, so the lists compare weapons fully augmented and at their ceiling rather than at their bare sheet. A melee figure is damage per swing rather than a rate, and the light and heavy lists read the same base damage at different attack multipliers.

  • Ranged: sustained and burst DPS, at health, headshot, and shield
  • Melee: light and heavy attack damage per swing
  • Read at the augments' top grade and a perfect roll